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Surface

Mapping face movements to flat surface.

Small experiment I did inspired by the work of Jim Campbell. I wanted to create an experience where participants felt compelled to "look behind" the surface, but, frustratingly, never quite managing it, due to the 2D nature of the screen. I used a camera to track the viewer's face, and shifted the perspective of a glowing surface, inviting the participant to move. It was a challenge animating the glow to appear realistic when the perspective changed, but also quite fun.